#ifndef __G_MESH_H__
#define __G_MESH_H__

#include "IResource.h"
#include "fwModelTextStore.h"

class Mesh : public IResource
{
public:
	FWuint* VBOs;
	FWuint VBOCount;
	FWuint* IBOs;
	FWuint IBOCount;
public:
	Mesh();
	Mesh(FWuint count, char* path, char* name);
	~Mesh();
	FWint Init();
	void Destroy();
};

#endif